Sept. 23, 2019: Alpha Underway
Poli has been hard at work integrating the Luna Engine into our project which allows us a great deal of control over what the final menus will look and feel like.
Meanwhile, I've got location graphics to tweak. Once I finish those we're going to be working on the portraits and sprites for NPCs, which will be the bulk of the artwork. My plan is to start from the least important NPCs to the most important; this way as we refine the process our best work will be going the characters that will be seen the most. I will go more in-depth as the process is underway.
Final update, I'm in talks with a sound engineer to do some menu sounds for the game. What we have now are quick and dirty placeholders that I produced.
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